owner = SAR
controller = SAR
add_core = SAR
add_core = ITA
trade_goods = fruit
life_rating = 35
#state_building = {
#	level = 1
#	building = steel_factory
#	upgrade = yes
#}
#state_building = {
#	level = 1
#	building = fabric_factory
#	upgrade = yes
#}
#state_building = {
#	level = 1
#	building = ammunition_factory
#	upgrade = yes
#}
#state_building = {
#	level = 1
#	building = small_arms_factory
#	upgrade = yes
#}
